Acting chief Orm yields power to his brother Olav, who returns from a raid, but he's not even invited to that evening's festive "pillage reunion."
Roman actor Rufus finds slavery conditions objectionable. Life as a farmer and henpecked husband is an unnatural fit for mighty warrior Arvid.
The dying Olav names Arvid his successor but Orm ascends to the chieftain's role instead. Rufus accepts the position of Norheim's "creative director."
Romance blooms for Arvid and Fr?ya during the England raid. Back in Norheim, Rufus's heavy-handed project management style receives negative feedback.
Ordered to surrender weapons, shields and armor for Norheim's artistic initiatives, the citizens are defenseless when an angry Jarl Varg attacks.
A useless Orm is no match for Jarl Varg, who discovers he must do everything himself, but Arvid organizes a counterattack with some surprising allies.
Arvid and Fr?ya retrieve rich spoils in England but Jarl Varg's raids to the east are a flop. Rufus leads a trio of outcasts to Rome, or so he thinks.
Orm and Rufus get to know their comrades in chains. Jarl Varg hires a Chinese mercenary for a special job. Liv returns and makes some big changes.
Jarl Varg demands a new pair of hands but finds that metalworking has advanced only so far by the year 791. The other slaves hurt Orm's feelings.
A murderous plot against the Law Speaker returns Orm and Rufus to prominence in Norheim. Peasant farmers object to Arvid's new "protection money" tax.
A peasant revolt is short-lived. Arvid is a fugitive after violating the peace of the Thing. Fr?ya suspects Orm and Rufus of plotting with Jarl Varg.
After Jarl Varg gets revenge and confiscates the map to the west, Norheim comes up with a plan for the future that doesn't include Orm, Liv or Rufus.
Sensitive about his hair loss, Varg reacts badly to a slight. In Norheim, Olav tries to make a man out of his brother Orm by betrothing him to Fr?ya.
Fr?ya strikes a bargain, leaving Orm to find a best man. Hildur is alarmed when Kark makes a lost family connection. Liv moves up in the Viking world.
The wedding day of Orm and Fr?ya arrives, but the inexperienced groom needs some premarital education. Varg discovers that an old enemy is still alive.
Technical problems undermine Varg's war council strategy session. Liv plans to run off to Iceland with her ex, but a gift of jewelry changes her mind.
The final showdown between the armies of Varg and Bj?rn has a few hiccups thanks to a dragon that can't tell time and Orm's poor sense of direction.
Orm is tricked into freeing Bj?rn and pays a humiliating price — but he stays alive by trading information about a map of a land to the west.